| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Jager, Force Recon | Threat Value: | 349 | |
| Vehicle Type: | Walker | Offensive Value: | 530 | |
| Production Type: | Mass Produced | Defensive Value: | 287 | |
| Cost: | 203,583.33 dinars | Miscellaneous Value: | 228 | |
| Manufacturer: | Territorial Arms | Size: | 6 | |
| Use: | Assualt | Original Default Size: | 7 | |
| Height: | 4.3 meters | Indv. Lemon Dice: | 3 | |
| Length: | 2.9 meters | Crew: | 1 | |
| Width: | 3.0 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 43mm | |||
| Armor Material: | Armoplast | Armor | ||
| Standard Op. Weight: | 5650 kg | Light Damage: | 14 | |
| Primary Move Mode: | Walker (47 kph) | Heavy Damage: | 28 | |
| Secondary Move Mode: | Ground (77 kph) | Overkill: | 42 | |
| Deployment Range: | 600 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 7 | |
| Powerplant: | V-Engine | Max Number on Field: | 1 | |
| Engine Output: | 450hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 4 | |
| Communications: | 0 | Top Speed: | 8 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 7 | |||
| Top Speed: | 13 | |||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Light Pulse Laser Cannon | DpRB-3 |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Easy to Modify | +2 to Repair and Modify rolls | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch | ||
| Vehicle Bay | Up to 1 size points in vehicles |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Fire Control Systems | "Fire Control" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| Traditional reconnaissance strategies call for light and fast units to move ahead of an advancing force to locate enemy targets or potential hazards. Scouts relay coordinates of encountered enemies so that heavier units can engage and destroy them. Reality is rarely that simple. Scout forces often find themselves having to fight it out with the forces they discover, usually having to fall back lest they be overwhelmed. Late in the Merchant War between the Allied Southern Territories and the United Mercantile Federation, Southern commanders began to equip some Jager Recons with heavier weaponry so that they could deal with the opposition they often encountered. When the Recon benefited from the Alpha refit program, technicians at Territorial Arms took advantage of the occasion to create a true heavy-weapons variant of the machine. A laser was the weapon of choice, since it would not require ammunition once in the field. They selected the TA FeuFollet-13 pulse laser cannon, which could deliver a concentrated burst of energy powerful enough to damage a main battle tank. The new model was dubbed the Jager Force Recon. In the post-war period, the Force Recon has been brought back into service as a specialized recon/anti-armor vehicle and has been redesigned to carry the Obelisk Electronics Ovni drone. |